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Welcome to Carista. We are an original fantasy roleplay forum set in the world of Carista -- a place where the eight different systems of control are divided across countries and oceans and blood. The systems of control are Fire, Water, Earth, Wind, Ice, Plant, Health and Time -- all given to humanity in ages past.

Now, during a golden age throughout the kingdoms, rumors have come of the Loners discovering an ancient building deep underground that contains a legendary Relic that may hold the key to ultimate power or destruction. And so the race of kingdoms begin with the prize being a Relic of untold power...

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The plots and creative work of the site are thanks to Delilah and Vulcan. The graphics and skin are custom made by Delilah for Carista.

The Panels were inspired by the staff system on Bloodrites.net

All written role play content belongs to the designated writer.

Carista is PG-13 with all M+ threads in forums only seen by 18+ year old members.

Welcome to Carista! Currently, you are viewing our Portal. The left sidebar is exactly the same as the one on our forum, but the center column and the right are completely unique to the Portal. Also, at the very bottom you will see who is online as well as recent posts.

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Elemental Development
Thu Mar 07, 2013 1:16 am by Delilah
Elemental Development

Have you wondered about when a character would develop their Control? Well, this is the right page to help you figure this out. Following are guidelines to help you establish a timeline for your characters when determining when they were what classification for their history. In game, your character will likely progress much faster. However, keep in mind that our characters …

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Master List of Rules
Mon Aug 13, 2012 2:54 am by Delilah
Master List of Rules

1. Basic Rules

2. Board Etiquette

3. Joining and Application

4. Classifications and Experience Points

5. Petitions

6. Activity Policy

7. Graphics

8. Aging

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Comments: 8
The Panels of Carista
Sat Oct 13, 2012 11:45 pm by Delilah
Carista Panels

Here at Carista, we like to have more inclusive environment for running the site than some more traditional approaches. Instead of having a few admins and moderaters that kind of come with the site, we are making it more fluid and putting more of it in your hands. We have four Panels at Carista -- the Carista Panel, the Plot Panel, the Review Panel, and the Public Relations Panel …

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Read First
Mon Nov 26, 2012 4:53 pm by Delilah
The Basics

Recognizing that sometimes we just need the basics to get a feel for the site, this thread covers the very basics of everything that has to do with Carista, for Rules, Plot, Subplots, The World, and such. Remember, this is the basics and that if you do decide to join us, I reccomend you read the full threads, which are linked to the right and throughout this post.

All information …

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Mon Nov 05, 2012 1:08 am by Delilah
Languages of Carista

Since Saeyer and Tess opened this can of worms...

Caristian is a universal language that all people in Carista speak and learn.

Each Kingdom has it's own Old Language that it's citizens also know.
    Terran (Terra)
    Ignese (Ignis)
    Seran (Sera)
    Vennan (Ventus)
    Valu (Valetudo)
    Enish (Unda and Glacies)

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Mon Oct 15, 2012 12:32 am by Delilah

Tech Support

Why can't I use my e-mail twice? How am I supposed to register an account for each character?
--It's just a trade off for using forumotion, honestly. However, we have a system for this that involved temporary e-mails just to register. Please read more in the --Joining-- section of the rules.

How do I change my Avatar?
--Click "Profile" below the Carista banner. The top section …

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How the Elements Work
Mon Oct 15, 2012 12:16 am by Delilah
How the Elements Work...

The elements are like any other form of magic. It is hard to explain, and to the people of Carista, it is just natural. Elements are either drawn from within a person or from the outside world. While it is possible for any element to draw from both, an element is more strong and sure when pulling from which ever -- inner or outer -- that they are designed to do. Rarely …

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System Hex Codes
Sun Oct 14, 2012 3:56 am by Delilah
Time -- #663299
Health -- #B8B804
Plant -- #218C21
Wind -- #858585
Water -- #1B5CA1
Ice -- #FFFFFF
Fire -- #9C2A00
Earth -- #6B3B1E

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Naming Conventions
Sat Oct 13, 2012 5:59 pm by Delilah
Each Kingdom follows a cultural namining convention. They are listed below--

Ignis — English/American
Terra — Asian
Sera — Brazilian/Indonesian
Unda — French/Spanish
Glacie — Swedish
Valetudo — Italian/Greek
Ventus —Irish

We expect that characters will follow these naming conventions for their home Kingdoms.

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